1. Human Gaussian Splatting: Real-Time Rendering of Animatable Avatars
2. SplattingAvatar: Realistic Real-Time Human Avatars With Mesh-Embedded Gaussian Splatting
3. SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenes
4. 3DGS-Avatar: Animatable Avatars via Deformable 3D Gaussian Splatting
5. GaussianShader: 3D Gaussian Splatting with Shading Functions for Reflective Surfaces
6. SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Rendering
7. HumanGaussian: Text-Driven 3D Human Generation with Gaussian Splatting
8. Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesis
9. 3D Geometry-aware Deformable Gaussian Splatting for Dynamic View Synthesis
10. Triplane Meets Gaussian Splatting: Fast and Generalizable Single-View 3D Reconstruction with Transformers
11. Compressed 3D Gaussian Splatting for Accelerated Novel View Synthesis
12. Gaussian Splatting SLAM
13. Mip-Splatting: Alias-Free 3D Gaussian Splatting
14. GS-SLAM: Dense Visual SLAM with 3D Gaussian Splatting
15. GPS-Gaussian: Generalizable Pixel-Wise 3D Gaussian Splatting for Real-Time Human Novel View Synthesis
16. HiFi4G: High-Fidelity Human Performance Rendering via Compact Gaussian Splatting
17. GES: Generalized Exponential Splatting for Efficient Radiance Field Rendering
18. LangSplat: 3D Language Gaussian Splatting
19. 4D Gaussian Splatting for Real-Time Dynamic Scene Rendering
20. GauHuman: Articulated Gaussian Splatting from Monocular Human Videos
21. COLMAP-Free 3D Gaussian Splatting
22. Multi-Scale 3D Gaussian Splatting for Anti-Aliased Rendering
23. HUGS: Holistic Urban 3D Scene Understanding via Gaussian Splatting
24. Text-to-3D using Gaussian Splatting
25. FreGS: 3D Gaussian Splatting with Progressive Frequency Regularization
26. GaussianEditor: Swift and Controllable 3D Editing with Gaussian Splatting
27. CoGS: Controllable Gaussian Splatting
28. DrivingGaussian: Composite Gaussian Splatting for Surrounding Dynamic Autonomous Driving Scenes
29. GS-IR: 3D Gaussian Splatting for Inverse Rendering
30. Feature 3DGS: Supercharging 3D Gaussian Splatting to Enable Distilled Feature Fields
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